Security Breach Endoskeleton Walkthrough
In order to reach the Warehouse office, you must pass through a series of locked doors. This route is much more difficult than the Utility Tunnels.
Like the Glamrock Endos, Yenndo can only be avoided by keeping your camera pointed at him and not looking at Gregory. Also, utilising hiding spots can help.
The first endoskeleton
In the first area after leaving the Parts and Service room, hop into the hiding spot next to the large button. If endoskeletons are patrolling the passage ahead, double back and wait for them to move away from the door. Once they do, jump into the hiding spot and pull up your cameras.
Once the camera is pulled up, a Glamrock Endoskeleton will approach. Unlike other animatronics, this one doesn’t have pupil casing on its eyes and instead reveals glowing red irises.
Once it sees the player, it will start chasing them down the conveyor belt corridor. To avoid this, lure it into the small side passage at the first area of the Utility Tunnels. Once it enters, dip into the passage and lock eyes with it. This will make it stay locked on to you, forcing it to chase you around until Gregory looks away and it gives up. This is a good way to get a few extra points from the game without risking too much of your life.
The second endoskeleton
Throughout the Parts & Service Room, you’ll encounter multiple Glamrock Endos. These animatronics inhibit all Glamrock animatronics and are hostile to Gregory – they’ll only move when you don’t look at them. This is an interesting game mechanic, but it can be pretty annoying as well.
The second endoskeleton is Endo-02, who debuted in Five Nights at Freddy’s 2. It appears much more detailed than its variant, and it sports rib-like metal bars, cylinder limbs with spiral springs, a wide mouth filled with squarish teeth, and flat, three-toed feet.
Endo-02 has a model appearance similar to that of Molten Freddy and Scrap Baby, which could support the idea that he’s what remains of those two animatronics following their separation from Michael Afton’s rotting corpse. This is also supported by the fact that he uses a model appearance based on Funtime Freddy and that his unused blueprint in the game files lists the animatronics that he inhibits.
The third endoskeleton
If you’re familiar with the skeletal system, then you know how important it is for the body to function properly. Without a healthy skeleton, the rest of the body will not be able to do its job. This is why it’s so important to get enough calcium and vitamin D to keep your bones healthy.
Unlike regular animatronics, Glamrock Endos are weeping angel type enemies. They will only move if the player isn’t looking at them, which can make them quite terrifying for the players to avoid. This mechanic is similar to the Joy of Creation basement, which also featured weeping angel enemies.
After recharging your flashlight at the recharge station, head towards the metal shutter and save your game. If there are endoskeletons patrolling the area, double back and look for a hiding spot. You can also sprint inside the vent to avoid them. Then, cross the shutter and take a right. A door will be opened for you that leads to Parts and Service.
The fourth endoskeleton
In the warehouse area of the Pizzaplex, there is a huge group of Glamrock Endos. These high-tech animatronics are reoccurring antagonists throughout the Tales from the Pizzaplex epilogues and the Ruin DLC, as well as having a small role in Sister Location. They share the same model appearance as Chica, Monty, and Roxy but have copper wiring covering parts of their body. Their eyes lack the pupil casing, revealing glowing red irises. BB and JJ also don’t have proper endoskeletons, but their textures in the game show them with gray cylinders for spines.
The Glamrock Endos are weeping angel type enemies, meaning they won’t move unless the player is looking at them. They also bear a similarity to the Funtime animatronics in terms of their facial expressions and their eyes. Molten Freddy and Scrap Baby have a similar design, and the unused blueprints in the game suggest that they were meant to be part of an amalgamation of Ennard, Funtime Foxy, and Circus Baby.Read More